\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r41631754 = x;
double r41631755 = y;
double r41631756 = r41631755 * r41631755;
double r41631757 = r41631754 / r41631756;
return r41631757;
}
double f(double x, double y) {
double r41631758 = x;
double r41631759 = y;
double r41631760 = r41631758 / r41631759;
double r41631761 = r41631760 / r41631759;
return r41631761;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.1
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))