x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r42436150 = x;
double r42436151 = y;
double r42436152 = r42436151 - r42436150;
double r42436153 = z;
double r42436154 = r42436152 * r42436153;
double r42436155 = r42436150 + r42436154;
return r42436155;
}
double f(double x, double y, double z) {
double r42436156 = x;
double r42436157 = y;
double r42436158 = r42436157 - r42436156;
double r42436159 = z;
double r42436160 = r42436158 * r42436159;
double r42436161 = r42436156 + r42436160;
return r42436161;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019173
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))