\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\left(\left(\frac{x}{z} - \frac{y}{z}\right) - 0.5\right) \cdot 4double f(double x, double y, double z) {
double r142913556 = 4.0;
double r142913557 = x;
double r142913558 = y;
double r142913559 = r142913557 - r142913558;
double r142913560 = z;
double r142913561 = 0.5;
double r142913562 = r142913560 * r142913561;
double r142913563 = r142913559 - r142913562;
double r142913564 = r142913556 * r142913563;
double r142913565 = r142913564 / r142913560;
return r142913565;
}
double f(double x, double y, double z) {
double r142913566 = x;
double r142913567 = z;
double r142913568 = r142913566 / r142913567;
double r142913569 = y;
double r142913570 = r142913569 / r142913567;
double r142913571 = r142913568 - r142913570;
double r142913572 = 0.5;
double r142913573 = r142913571 - r142913572;
double r142913574 = 4.0;
double r142913575 = r142913573 * r142913574;
return r142913575;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
rmApplied div-sub0.0
Final simplification0.0
herbie shell --seed 2019173
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))