\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 12060 \cdot \left(\frac{x}{z - t} - \frac{y}{z - t}\right) + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r151031538 = 60.0;
double r151031539 = x;
double r151031540 = y;
double r151031541 = r151031539 - r151031540;
double r151031542 = r151031538 * r151031541;
double r151031543 = z;
double r151031544 = t;
double r151031545 = r151031543 - r151031544;
double r151031546 = r151031542 / r151031545;
double r151031547 = a;
double r151031548 = 120.0;
double r151031549 = r151031547 * r151031548;
double r151031550 = r151031546 + r151031549;
return r151031550;
}
double f(double x, double y, double z, double t, double a) {
double r151031551 = 60.0;
double r151031552 = x;
double r151031553 = z;
double r151031554 = t;
double r151031555 = r151031553 - r151031554;
double r151031556 = r151031552 / r151031555;
double r151031557 = y;
double r151031558 = r151031557 / r151031555;
double r151031559 = r151031556 - r151031558;
double r151031560 = r151031551 * r151031559;
double r151031561 = a;
double r151031562 = 120.0;
double r151031563 = r151031561 * r151031562;
double r151031564 = r151031560 + r151031563;
return r151031564;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
rmApplied div-sub0.1
Final simplification0.1
herbie shell --seed 2019173
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))