Average Error: 0.1 → 0.1
Time: 4.9m
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[x \cdot y + z \cdot \left(x + 5\right)\]
x \cdot \left(y + z\right) + z \cdot 5
x \cdot y + z \cdot \left(x + 5\right)
double f(double x, double y, double z) {
        double r249934428 = x;
        double r249934429 = y;
        double r249934430 = z;
        double r249934431 = r249934429 + r249934430;
        double r249934432 = r249934428 * r249934431;
        double r249934433 = 5.0;
        double r249934434 = r249934430 * r249934433;
        double r249934435 = r249934432 + r249934434;
        return r249934435;
}

double f(double x, double y, double z) {
        double r249934436 = x;
        double r249934437 = y;
        double r249934438 = r249934436 * r249934437;
        double r249934439 = z;
        double r249934440 = 5.0;
        double r249934441 = r249934436 + r249934440;
        double r249934442 = r249934439 * r249934441;
        double r249934443 = r249934438 + r249934442;
        return r249934443;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

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Results

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Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Using strategy rm
  3. Applied distribute-lft-in0.1

    \[\leadsto \color{blue}{\left(x \cdot y + x \cdot z\right)} + z \cdot 5\]
  4. Applied associate-+l+0.1

    \[\leadsto \color{blue}{x \cdot y + \left(x \cdot z + z \cdot 5\right)}\]
  5. Simplified0.1

    \[\leadsto x \cdot y + \color{blue}{z \cdot \left(x + 5\right)}\]
  6. Final simplification0.1

    \[\leadsto x \cdot y + z \cdot \left(x + 5\right)\]

Reproduce

herbie shell --seed 2019173 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"

  :herbie-target
  (+ (* (+ x 5.0) z) (* x y))

  (+ (* x (+ y z)) (* z 5.0)))