x \cdot \left(1 - y\right)
\left(1 - y\right) \cdot x
double f(double x, double y) {
double r10436196 = x;
double r10436197 = 1.0;
double r10436198 = y;
double r10436199 = r10436197 - r10436198;
double r10436200 = r10436196 * r10436199;
return r10436200;
}
double f(double x, double y) {
double r10436201 = 1.0;
double r10436202 = y;
double r10436203 = r10436201 - r10436202;
double r10436204 = x;
double r10436205 = r10436203 * r10436204;
return r10436205;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
(* x (- 1.0 y)))