x + \left(y - x\right) \cdot z
\mathsf{fma}\left(y - x, z, x\right)double f(double x, double y, double z) {
double r7426731 = x;
double r7426732 = y;
double r7426733 = r7426732 - r7426731;
double r7426734 = z;
double r7426735 = r7426733 * r7426734;
double r7426736 = r7426731 + r7426735;
return r7426736;
}
double f(double x, double y, double z) {
double r7426737 = y;
double r7426738 = x;
double r7426739 = r7426737 - r7426738;
double r7426740 = z;
double r7426741 = fma(r7426739, r7426740, r7426738);
return r7426741;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))