x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x \cdot \sin y\right)double f(double x, double y, double z) {
double r7880836 = x;
double r7880837 = y;
double r7880838 = sin(r7880837);
double r7880839 = r7880836 * r7880838;
double r7880840 = z;
double r7880841 = cos(r7880837);
double r7880842 = r7880840 * r7880841;
double r7880843 = r7880839 + r7880842;
return r7880843;
}
double f(double x, double y, double z) {
double r7880844 = y;
double r7880845 = cos(r7880844);
double r7880846 = z;
double r7880847 = x;
double r7880848 = sin(r7880844);
double r7880849 = r7880847 * r7880848;
double r7880850 = fma(r7880845, r7880846, r7880849);
return r7880850;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
(+ (* x (sin y)) (* z (cos y))))