Average Error: 0.1 → 0.1
Time: 25.0s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r7333653 = x;
        double r7333654 = y;
        double r7333655 = cos(r7333654);
        double r7333656 = r7333653 + r7333655;
        double r7333657 = z;
        double r7333658 = sin(r7333654);
        double r7333659 = r7333657 * r7333658;
        double r7333660 = r7333656 - r7333659;
        return r7333660;
}

double f(double x, double y, double z) {
        double r7333661 = x;
        double r7333662 = y;
        double r7333663 = cos(r7333662);
        double r7333664 = r7333661 + r7333663;
        double r7333665 = z;
        double r7333666 = sin(r7333662);
        double r7333667 = r7333665 * r7333666;
        double r7333668 = r7333664 - r7333667;
        return r7333668;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))