\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r7333653 = x;
double r7333654 = y;
double r7333655 = cos(r7333654);
double r7333656 = r7333653 + r7333655;
double r7333657 = z;
double r7333658 = sin(r7333654);
double r7333659 = r7333657 * r7333658;
double r7333660 = r7333656 - r7333659;
return r7333660;
}
double f(double x, double y, double z) {
double r7333661 = x;
double r7333662 = y;
double r7333663 = cos(r7333662);
double r7333664 = r7333661 + r7333663;
double r7333665 = z;
double r7333666 = sin(r7333662);
double r7333667 = r7333665 * r7333666;
double r7333668 = r7333664 - r7333667;
return r7333668;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))