\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(z, t, \mathsf{fma}\left(x, y, \mathsf{fma}\left(c, i, b \cdot a\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r5251718 = x;
double r5251719 = y;
double r5251720 = r5251718 * r5251719;
double r5251721 = z;
double r5251722 = t;
double r5251723 = r5251721 * r5251722;
double r5251724 = r5251720 + r5251723;
double r5251725 = a;
double r5251726 = b;
double r5251727 = r5251725 * r5251726;
double r5251728 = r5251724 + r5251727;
double r5251729 = c;
double r5251730 = i;
double r5251731 = r5251729 * r5251730;
double r5251732 = r5251728 + r5251731;
return r5251732;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r5251733 = z;
double r5251734 = t;
double r5251735 = x;
double r5251736 = y;
double r5251737 = c;
double r5251738 = i;
double r5251739 = b;
double r5251740 = a;
double r5251741 = r5251739 * r5251740;
double r5251742 = fma(r5251737, r5251738, r5251741);
double r5251743 = fma(r5251735, r5251736, r5251742);
double r5251744 = fma(r5251733, r5251734, r5251743);
return r5251744;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))