\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{x - y}{z - t} \cdot 60 + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r33398725 = 60.0;
double r33398726 = x;
double r33398727 = y;
double r33398728 = r33398726 - r33398727;
double r33398729 = r33398725 * r33398728;
double r33398730 = z;
double r33398731 = t;
double r33398732 = r33398730 - r33398731;
double r33398733 = r33398729 / r33398732;
double r33398734 = a;
double r33398735 = 120.0;
double r33398736 = r33398734 * r33398735;
double r33398737 = r33398733 + r33398736;
return r33398737;
}
double f(double x, double y, double z, double t, double a) {
double r33398738 = x;
double r33398739 = y;
double r33398740 = r33398738 - r33398739;
double r33398741 = z;
double r33398742 = t;
double r33398743 = r33398741 - r33398742;
double r33398744 = r33398740 / r33398743;
double r33398745 = 60.0;
double r33398746 = r33398744 * r33398745;
double r33398747 = a;
double r33398748 = 120.0;
double r33398749 = r33398747 * r33398748;
double r33398750 = r33398746 + r33398749;
return r33398750;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))