\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\begin{array}{l}
\mathbf{if}\;z \cdot z \le 3.345732198298465416987509255748494394258 \cdot 10^{145}:\\
\;\;\;\;\frac{\frac{\frac{1}{x}}{y}}{\mathsf{fma}\left(z, z, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x}}{\left(y \cdot z\right) \cdot z}\\
\end{array}double f(double x, double y, double z) {
double r11404035 = 1.0;
double r11404036 = x;
double r11404037 = r11404035 / r11404036;
double r11404038 = y;
double r11404039 = z;
double r11404040 = r11404039 * r11404039;
double r11404041 = r11404035 + r11404040;
double r11404042 = r11404038 * r11404041;
double r11404043 = r11404037 / r11404042;
return r11404043;
}
double f(double x, double y, double z) {
double r11404044 = z;
double r11404045 = r11404044 * r11404044;
double r11404046 = 3.3457321982984654e+145;
bool r11404047 = r11404045 <= r11404046;
double r11404048 = 1.0;
double r11404049 = x;
double r11404050 = r11404048 / r11404049;
double r11404051 = y;
double r11404052 = r11404050 / r11404051;
double r11404053 = fma(r11404044, r11404044, r11404048);
double r11404054 = r11404052 / r11404053;
double r11404055 = r11404051 * r11404044;
double r11404056 = r11404055 * r11404044;
double r11404057 = r11404050 / r11404056;
double r11404058 = r11404047 ? r11404054 : r11404057;
return r11404058;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.3 |
|---|---|
| Target | 5.5 |
| Herbie | 3.6 |
if (* z z) < 3.3457321982984654e+145Initial program 1.0
Simplified0.9
if 3.3457321982984654e+145 < (* z z) Initial program 14.0
rmApplied add-cube-cbrt14.2
Taylor expanded around inf 14.1
Simplified7.4
Final simplification3.6
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:herbie-target
(if (< (* y (+ 1.0 (* z z))) -inf.0) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x)) (if (< (* y (+ 1.0 (* z z))) 8.680743250567252e+305) (/ (/ 1.0 x) (* (+ 1.0 (* z z)) y)) (/ (/ 1.0 y) (* (+ 1.0 (* z z)) x))))
(/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))