x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r9415768 = x;
double r9415769 = y;
double r9415770 = r9415769 - r9415768;
double r9415771 = z;
double r9415772 = r9415770 * r9415771;
double r9415773 = r9415768 + r9415772;
return r9415773;
}
double f(double x, double y, double z) {
double r9415774 = x;
double r9415775 = y;
double r9415776 = r9415775 - r9415774;
double r9415777 = z;
double r9415778 = r9415776 * r9415777;
double r9415779 = r9415774 + r9415778;
return r9415779;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019172
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))