x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r7164811 = x;
double r7164812 = y;
double r7164813 = r7164812 * r7164812;
double r7164814 = r7164811 - r7164813;
return r7164814;
}
double f(double x, double y) {
double r7164815 = x;
double r7164816 = y;
double r7164817 = r7164816 * r7164816;
double r7164818 = r7164815 - r7164817;
return r7164818;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019172
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))