Average Error: 0.1 → 0.1
Time: 18.5s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r10736692 = x;
        double r10736693 = y;
        double r10736694 = sin(r10736693);
        double r10736695 = r10736692 + r10736694;
        double r10736696 = z;
        double r10736697 = cos(r10736693);
        double r10736698 = r10736696 * r10736697;
        double r10736699 = r10736695 + r10736698;
        return r10736699;
}

double f(double x, double y, double z) {
        double r10736700 = x;
        double r10736701 = y;
        double r10736702 = sin(r10736701);
        double r10736703 = r10736700 + r10736702;
        double r10736704 = z;
        double r10736705 = cos(r10736701);
        double r10736706 = r10736704 * r10736705;
        double r10736707 = r10736703 + r10736706;
        return r10736707;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019172 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))