\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r10736692 = x;
double r10736693 = y;
double r10736694 = sin(r10736693);
double r10736695 = r10736692 + r10736694;
double r10736696 = z;
double r10736697 = cos(r10736693);
double r10736698 = r10736696 * r10736697;
double r10736699 = r10736695 + r10736698;
return r10736699;
}
double f(double x, double y, double z) {
double r10736700 = x;
double r10736701 = y;
double r10736702 = sin(r10736701);
double r10736703 = r10736700 + r10736702;
double r10736704 = z;
double r10736705 = cos(r10736701);
double r10736706 = r10736704 * r10736705;
double r10736707 = r10736703 + r10736706;
return r10736707;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019172
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))