\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4 \cdot \left(\frac{x - y}{z} - 0.5\right)double f(double x, double y, double z) {
double r39454093 = 4.0;
double r39454094 = x;
double r39454095 = y;
double r39454096 = r39454094 - r39454095;
double r39454097 = z;
double r39454098 = 0.5;
double r39454099 = r39454097 * r39454098;
double r39454100 = r39454096 - r39454099;
double r39454101 = r39454093 * r39454100;
double r39454102 = r39454101 / r39454097;
return r39454102;
}
double f(double x, double y, double z) {
double r39454103 = 4.0;
double r39454104 = x;
double r39454105 = y;
double r39454106 = r39454104 - r39454105;
double r39454107 = z;
double r39454108 = r39454106 / r39454107;
double r39454109 = 0.5;
double r39454110 = r39454108 - r39454109;
double r39454111 = r39454103 * r39454110;
return r39454111;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019172
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))