\frac{x + y}{y + y}\frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}double f(double x, double y) {
double r39744160 = x;
double r39744161 = y;
double r39744162 = r39744160 + r39744161;
double r39744163 = r39744161 + r39744161;
double r39744164 = r39744162 / r39744163;
return r39744164;
}
double f(double x, double y) {
double r39744165 = 0.5;
double r39744166 = x;
double r39744167 = y;
double r39744168 = r39744166 / r39744167;
double r39744169 = r39744168 * r39744165;
double r39744170 = r39744165 + r39744169;
return r39744170;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019172
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))