Average Error: 0.0 → 0.0
Time: 3.1s
Precision: 64
\[\frac{x + y}{y + y}\]
\[\frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}\]
\frac{x + y}{y + y}
\frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}
double f(double x, double y) {
        double r39744160 = x;
        double r39744161 = y;
        double r39744162 = r39744160 + r39744161;
        double r39744163 = r39744161 + r39744161;
        double r39744164 = r39744162 / r39744163;
        return r39744164;
}

double f(double x, double y) {
        double r39744165 = 0.5;
        double r39744166 = x;
        double r39744167 = y;
        double r39744168 = r39744166 / r39744167;
        double r39744169 = r39744168 * r39744165;
        double r39744170 = r39744165 + r39744169;
        return r39744170;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[0.5 \cdot \frac{x}{y} + 0.5\]

Derivation

  1. Initial program 0.0

    \[\frac{x + y}{y + y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}}\]
  3. Final simplification0.0

    \[\leadsto \frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}\]

Reproduce

herbie shell --seed 2019172 
(FPCore (x y)
  :name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"

  :herbie-target
  (+ (* 0.5 (/ x y)) 0.5)

  (/ (+ x y) (+ y y)))