\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r34194988 = x;
double r34194989 = y;
double r34194990 = z;
double r34194991 = t;
double r34194992 = r34194990 * r34194991;
double r34194993 = r34194989 - r34194992;
double r34194994 = r34194988 / r34194993;
return r34194994;
}
double f(double x, double y, double z, double t) {
double r34194995 = x;
double r34194996 = y;
double r34194997 = z;
double r34194998 = t;
double r34194999 = r34194997 * r34194998;
double r34195000 = r34194996 - r34194999;
double r34195001 = r34194995 / r34195000;
return r34195001;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.9 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2019172
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))