x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r33423114 = x;
double r33423115 = y;
double r33423116 = z;
double r33423117 = r33423115 * r33423116;
double r33423118 = r33423114 - r33423117;
return r33423118;
}
double f(double x, double y, double z) {
double r33423119 = x;
double r33423120 = z;
double r33423121 = y;
double r33423122 = r33423120 * r33423121;
double r33423123 = r33423119 - r33423122;
return r33423123;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019172
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))