x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(\sin y, z, x \cdot \cos y\right)double f(double x, double y, double z) {
double r6159188 = x;
double r6159189 = y;
double r6159190 = cos(r6159189);
double r6159191 = r6159188 * r6159190;
double r6159192 = z;
double r6159193 = sin(r6159189);
double r6159194 = r6159192 * r6159193;
double r6159195 = r6159191 + r6159194;
return r6159195;
}
double f(double x, double y, double z) {
double r6159196 = y;
double r6159197 = sin(r6159196);
double r6159198 = z;
double r6159199 = x;
double r6159200 = cos(r6159196);
double r6159201 = r6159199 * r6159200;
double r6159202 = fma(r6159197, r6159198, r6159201);
return r6159202;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))