Average Error: 0.1 → 0.1
Time: 26.4s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r12745818 = x;
        double r12745819 = y;
        double r12745820 = cos(r12745819);
        double r12745821 = r12745818 + r12745820;
        double r12745822 = z;
        double r12745823 = sin(r12745819);
        double r12745824 = r12745822 * r12745823;
        double r12745825 = r12745821 - r12745824;
        return r12745825;
}

double f(double x, double y, double z) {
        double r12745826 = x;
        double r12745827 = y;
        double r12745828 = cos(r12745827);
        double r12745829 = r12745826 + r12745828;
        double r12745830 = z;
        double r12745831 = sin(r12745827);
        double r12745832 = r12745830 * r12745831;
        double r12745833 = r12745829 - r12745832;
        return r12745833;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))