\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r12745818 = x;
double r12745819 = y;
double r12745820 = cos(r12745819);
double r12745821 = r12745818 + r12745820;
double r12745822 = z;
double r12745823 = sin(r12745819);
double r12745824 = r12745822 * r12745823;
double r12745825 = r12745821 - r12745824;
return r12745825;
}
double f(double x, double y, double z) {
double r12745826 = x;
double r12745827 = y;
double r12745828 = cos(r12745827);
double r12745829 = r12745826 + r12745828;
double r12745830 = z;
double r12745831 = sin(r12745827);
double r12745832 = r12745830 * r12745831;
double r12745833 = r12745829 - r12745832;
return r12745833;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))