Average Error: 0.1 → 0.1
Time: 20.0s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r6841017 = x;
        double r6841018 = y;
        double r6841019 = sin(r6841018);
        double r6841020 = r6841017 + r6841019;
        double r6841021 = z;
        double r6841022 = cos(r6841018);
        double r6841023 = r6841021 * r6841022;
        double r6841024 = r6841020 + r6841023;
        return r6841024;
}

double f(double x, double y, double z) {
        double r6841025 = x;
        double r6841026 = y;
        double r6841027 = sin(r6841026);
        double r6841028 = r6841025 + r6841027;
        double r6841029 = z;
        double r6841030 = cos(r6841026);
        double r6841031 = r6841029 * r6841030;
        double r6841032 = r6841028 + r6841031;
        return r6841032;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))