\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r3607331 = x;
double r3607332 = y;
double r3607333 = r3607331 * r3607332;
double r3607334 = z;
double r3607335 = t;
double r3607336 = r3607334 * r3607335;
double r3607337 = r3607333 + r3607336;
double r3607338 = a;
double r3607339 = b;
double r3607340 = r3607338 * r3607339;
double r3607341 = r3607337 + r3607340;
return r3607341;
}
double f(double x, double y, double z, double t, double a, double b) {
double r3607342 = a;
double r3607343 = b;
double r3607344 = x;
double r3607345 = y;
double r3607346 = z;
double r3607347 = t;
double r3607348 = r3607346 * r3607347;
double r3607349 = fma(r3607344, r3607345, r3607348);
double r3607350 = fma(r3607342, r3607343, r3607349);
return r3607350;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
(+ (+ (* x y) (* z t)) (* a b)))