\frac{x \cdot 100}{x + y}\frac{100}{x + y} \cdot xdouble f(double x, double y) {
double r39189445 = x;
double r39189446 = 100.0;
double r39189447 = r39189445 * r39189446;
double r39189448 = y;
double r39189449 = r39189445 + r39189448;
double r39189450 = r39189447 / r39189449;
return r39189450;
}
double f(double x, double y) {
double r39189451 = 100.0;
double r39189452 = x;
double r39189453 = y;
double r39189454 = r39189452 + r39189453;
double r39189455 = r39189451 / r39189454;
double r39189456 = r39189455 * r39189452;
return r39189456;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied *-un-lft-identity0.5
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))