Average Error: 0.0 → 0.0
Time: 11.6s
Precision: 64
\[\left(1 - x\right) \cdot y + x \cdot z\]
\[z \cdot x + \left(1 - x\right) \cdot y\]
\left(1 - x\right) \cdot y + x \cdot z
z \cdot x + \left(1 - x\right) \cdot y
double f(double x, double y, double z) {
        double r32954044 = 1.0;
        double r32954045 = x;
        double r32954046 = r32954044 - r32954045;
        double r32954047 = y;
        double r32954048 = r32954046 * r32954047;
        double r32954049 = z;
        double r32954050 = r32954045 * r32954049;
        double r32954051 = r32954048 + r32954050;
        return r32954051;
}

double f(double x, double y, double z) {
        double r32954052 = z;
        double r32954053 = x;
        double r32954054 = r32954052 * r32954053;
        double r32954055 = 1.0;
        double r32954056 = r32954055 - r32954053;
        double r32954057 = y;
        double r32954058 = r32954056 * r32954057;
        double r32954059 = r32954054 + r32954058;
        return r32954059;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[y - x \cdot \left(y - z\right)\]

Derivation

  1. Initial program 0.0

    \[\left(1 - x\right) \cdot y + x \cdot z\]
  2. Final simplification0.0

    \[\leadsto z \cdot x + \left(1 - x\right) \cdot y\]

Reproduce

herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
  :name "Diagrams.Color.HSV:lerp  from diagrams-contrib-1.3.0.5"

  :herbie-target
  (- y (* x (- y z)))

  (+ (* (- 1.0 x) y) (* x z)))