\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r28895711 = x;
double r28895712 = y;
double r28895713 = r28895711 - r28895712;
double r28895714 = 2.0;
double r28895715 = r28895711 * r28895714;
double r28895716 = r28895715 * r28895712;
double r28895717 = r28895713 / r28895716;
return r28895717;
}
double f(double x, double y) {
double r28895718 = 0.5;
double r28895719 = y;
double r28895720 = r28895718 / r28895719;
double r28895721 = x;
double r28895722 = r28895718 / r28895721;
double r28895723 = r28895720 - r28895722;
return r28895723;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))