x + \frac{y - x}{2}\left(y + x\right) \cdot 0.5
double f(double x, double y) {
double r17048233 = x;
double r17048234 = y;
double r17048235 = r17048234 - r17048233;
double r17048236 = 2.0;
double r17048237 = r17048235 / r17048236;
double r17048238 = r17048233 + r17048237;
return r17048238;
}
double f(double x, double y) {
double r17048239 = y;
double r17048240 = x;
double r17048241 = r17048239 + r17048240;
double r17048242 = 0.5;
double r17048243 = r17048241 * r17048242;
return r17048243;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0 |
| Herbie | 0 |
Initial program 0.0
Taylor expanded around 0 0
Simplified0
Final simplification0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y)
:name "Numeric.Interval.Internal:bisect from intervals-0.7.1, A"
:herbie-target
(* 0.5 (+ x y))
(+ x (/ (- y x) 2.0)))