x - \left(y \cdot 4\right) \cdot z
x - \left(4 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r12024330 = x;
double r12024331 = y;
double r12024332 = 4.0;
double r12024333 = r12024331 * r12024332;
double r12024334 = z;
double r12024335 = r12024333 * r12024334;
double r12024336 = r12024330 - r12024335;
return r12024336;
}
double f(double x, double y, double z) {
double r12024337 = x;
double r12024338 = 4.0;
double r12024339 = y;
double r12024340 = r12024338 * r12024339;
double r12024341 = z;
double r12024342 = r12024340 * r12024341;
double r12024343 = r12024337 - r12024342;
return r12024343;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019172
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))