x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r9376906 = x;
double r9376907 = y;
double r9376908 = r9376907 - r9376906;
double r9376909 = z;
double r9376910 = r9376908 * r9376909;
double r9376911 = r9376906 + r9376910;
return r9376911;
}
double f(double x, double y, double z) {
double r9376912 = x;
double r9376913 = y;
double r9376914 = r9376913 - r9376912;
double r9376915 = z;
double r9376916 = r9376914 * r9376915;
double r9376917 = r9376912 + r9376916;
return r9376917;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019172
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))