Average Error: 0.0 → 0.0
Time: 16.4s
Precision: 64
\[x + \left(y - x\right) \cdot z\]
\[x + \left(y - x\right) \cdot z\]
x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
        double r9376906 = x;
        double r9376907 = y;
        double r9376908 = r9376907 - r9376906;
        double r9376909 = z;
        double r9376910 = r9376908 * r9376909;
        double r9376911 = r9376906 + r9376910;
        return r9376911;
}

double f(double x, double y, double z) {
        double r9376912 = x;
        double r9376913 = y;
        double r9376914 = r9376913 - r9376912;
        double r9376915 = z;
        double r9376916 = r9376914 * r9376915;
        double r9376917 = r9376912 + r9376916;
        return r9376917;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x + \left(y - x\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x + \left(y - x\right) \cdot z\]

Reproduce

herbie shell --seed 2019172 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
  (+ x (* (- y x) z)))