x \cdot x + y \cdot y
\sqrt{x \cdot x + y \cdot y} \cdot \sqrt{x \cdot x + y \cdot y}double f(double x, double y) {
double r7073644 = x;
double r7073645 = r7073644 * r7073644;
double r7073646 = y;
double r7073647 = r7073646 * r7073646;
double r7073648 = r7073645 + r7073647;
return r7073648;
}
double f(double x, double y) {
double r7073649 = x;
double r7073650 = r7073649 * r7073649;
double r7073651 = y;
double r7073652 = r7073651 * r7073651;
double r7073653 = r7073650 + r7073652;
double r7073654 = sqrt(r7073653);
double r7073655 = r7073654 * r7073654;
return r7073655;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied add-sqr-sqrt0.0
Final simplification0.0
herbie shell --seed 2019172
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
(+ (* x x) (* y y)))