x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r6696104 = x;
double r6696105 = y;
double r6696106 = r6696105 * r6696105;
double r6696107 = r6696104 - r6696106;
return r6696107;
}
double f(double x, double y) {
double r6696108 = x;
double r6696109 = y;
double r6696110 = r6696109 * r6696109;
double r6696111 = r6696108 - r6696110;
return r6696111;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019172
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))