Average Error: 0.1 → 0.1
Time: 18.6s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r9828356 = x;
        double r9828357 = y;
        double r9828358 = sin(r9828357);
        double r9828359 = r9828356 + r9828358;
        double r9828360 = z;
        double r9828361 = cos(r9828357);
        double r9828362 = r9828360 * r9828361;
        double r9828363 = r9828359 + r9828362;
        return r9828363;
}

double f(double x, double y, double z) {
        double r9828364 = x;
        double r9828365 = y;
        double r9828366 = sin(r9828365);
        double r9828367 = r9828364 + r9828366;
        double r9828368 = z;
        double r9828369 = cos(r9828365);
        double r9828370 = r9828368 * r9828369;
        double r9828371 = r9828367 + r9828370;
        return r9828371;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019172 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))