\frac{x \cdot 100}{x + y}\frac{100}{x + y} \cdot xdouble f(double x, double y) {
double r38238147 = x;
double r38238148 = 100.0;
double r38238149 = r38238147 * r38238148;
double r38238150 = y;
double r38238151 = r38238147 + r38238150;
double r38238152 = r38238149 / r38238151;
return r38238152;
}
double f(double x, double y) {
double r38238153 = 100.0;
double r38238154 = x;
double r38238155 = y;
double r38238156 = r38238154 + r38238155;
double r38238157 = r38238153 / r38238156;
double r38238158 = r38238157 * r38238154;
return r38238158;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied *-un-lft-identity0.5
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019172
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))