\left(d1 \cdot d2 + \left(d3 + 5\right) \cdot d1\right) + d1 \cdot 32
d1 \cdot \left(\left(d3 + 32\right) + \left(5 + d2\right)\right)
double f(double d1, double d2, double d3) {
double r8738978 = d1;
double r8738979 = d2;
double r8738980 = r8738978 * r8738979;
double r8738981 = d3;
double r8738982 = 5.0;
double r8738983 = r8738981 + r8738982;
double r8738984 = r8738983 * r8738978;
double r8738985 = r8738980 + r8738984;
double r8738986 = 32.0;
double r8738987 = r8738978 * r8738986;
double r8738988 = r8738985 + r8738987;
return r8738988;
}
double f(double d1, double d2, double d3) {
double r8738989 = d1;
double r8738990 = d3;
double r8738991 = 32.0;
double r8738992 = r8738990 + r8738991;
double r8738993 = 5.0;
double r8738994 = d2;
double r8738995 = r8738993 + r8738994;
double r8738996 = r8738992 + r8738995;
double r8738997 = r8738989 * r8738996;
return r8738997;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (d1 d2 d3)
:name "FastMath dist3"
:herbie-target
(* d1 (+ (+ 37.0 d3) d2))
(+ (+ (* d1 d2) (* (+ d3 5.0) d1)) (* d1 32.0)))