x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r7015542 = x;
double r7015543 = y;
double r7015544 = r7015543 - r7015542;
double r7015545 = z;
double r7015546 = r7015544 * r7015545;
double r7015547 = r7015542 + r7015546;
return r7015547;
}
double f(double x, double y, double z) {
double r7015548 = z;
double r7015549 = y;
double r7015550 = x;
double r7015551 = r7015549 - r7015550;
double r7015552 = fma(r7015548, r7015551, r7015550);
return r7015552;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))