x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(\sin y, z, x \cdot \cos y\right)double f(double x, double y, double z) {
double r7462954 = x;
double r7462955 = y;
double r7462956 = cos(r7462955);
double r7462957 = r7462954 * r7462956;
double r7462958 = z;
double r7462959 = sin(r7462955);
double r7462960 = r7462958 * r7462959;
double r7462961 = r7462957 + r7462960;
return r7462961;
}
double f(double x, double y, double z) {
double r7462962 = y;
double r7462963 = sin(r7462962);
double r7462964 = z;
double r7462965 = x;
double r7462966 = cos(r7462962);
double r7462967 = r7462965 * r7462966;
double r7462968 = fma(r7462963, r7462964, r7462967);
return r7462968;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))