Average Error: 0.1 → 0.1
Time: 22.2s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r6934404 = x;
        double r6934405 = y;
        double r6934406 = cos(r6934405);
        double r6934407 = r6934404 + r6934406;
        double r6934408 = z;
        double r6934409 = sin(r6934405);
        double r6934410 = r6934408 * r6934409;
        double r6934411 = r6934407 - r6934410;
        return r6934411;
}

double f(double x, double y, double z) {
        double r6934412 = x;
        double r6934413 = y;
        double r6934414 = cos(r6934413);
        double r6934415 = r6934412 + r6934414;
        double r6934416 = z;
        double r6934417 = sin(r6934413);
        double r6934418 = r6934416 * r6934417;
        double r6934419 = r6934415 - r6934418;
        return r6934419;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))