\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{\sqrt[3]{x}}{\sqrt[3]{y - z}}}{t - z} \cdot \frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y - z} \cdot \sqrt[3]{y - z}}double f(double x, double y, double z, double t) {
double r32263482 = x;
double r32263483 = y;
double r32263484 = z;
double r32263485 = r32263483 - r32263484;
double r32263486 = t;
double r32263487 = r32263486 - r32263484;
double r32263488 = r32263485 * r32263487;
double r32263489 = r32263482 / r32263488;
return r32263489;
}
double f(double x, double y, double z, double t) {
double r32263490 = x;
double r32263491 = cbrt(r32263490);
double r32263492 = y;
double r32263493 = z;
double r32263494 = r32263492 - r32263493;
double r32263495 = cbrt(r32263494);
double r32263496 = r32263491 / r32263495;
double r32263497 = t;
double r32263498 = r32263497 - r32263493;
double r32263499 = r32263496 / r32263498;
double r32263500 = r32263491 * r32263491;
double r32263501 = r32263495 * r32263495;
double r32263502 = r32263500 / r32263501;
double r32263503 = r32263499 * r32263502;
return r32263503;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.2 |
|---|---|
| Target | 8.0 |
| Herbie | 1.1 |
Initial program 7.2
rmApplied associate-/r*2.1
rmApplied div-inv2.2
rmApplied add-cube-cbrt2.7
Applied add-cube-cbrt2.9
Applied times-frac2.9
Applied associate-*l*1.1
Simplified1.1
Final simplification1.1
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))