\left(1 - x\right) \cdot y + x \cdot z
z \cdot x + \left(1 - x\right) \cdot y
double f(double x, double y, double z) {
double r32294771 = 1.0;
double r32294772 = x;
double r32294773 = r32294771 - r32294772;
double r32294774 = y;
double r32294775 = r32294773 * r32294774;
double r32294776 = z;
double r32294777 = r32294772 * r32294776;
double r32294778 = r32294775 + r32294777;
return r32294778;
}
double f(double x, double y, double z) {
double r32294779 = z;
double r32294780 = x;
double r32294781 = r32294779 * r32294780;
double r32294782 = 1.0;
double r32294783 = r32294782 - r32294780;
double r32294784 = y;
double r32294785 = r32294783 * r32294784;
double r32294786 = r32294781 + r32294785;
return r32294786;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))