Average Error: 0.0 → 0.0
Time: 11.1s
Precision: 64
\[\left(1 - x\right) \cdot y + x \cdot z\]
\[z \cdot x + \left(1 - x\right) \cdot y\]
\left(1 - x\right) \cdot y + x \cdot z
z \cdot x + \left(1 - x\right) \cdot y
double f(double x, double y, double z) {
        double r32294771 = 1.0;
        double r32294772 = x;
        double r32294773 = r32294771 - r32294772;
        double r32294774 = y;
        double r32294775 = r32294773 * r32294774;
        double r32294776 = z;
        double r32294777 = r32294772 * r32294776;
        double r32294778 = r32294775 + r32294777;
        return r32294778;
}

double f(double x, double y, double z) {
        double r32294779 = z;
        double r32294780 = x;
        double r32294781 = r32294779 * r32294780;
        double r32294782 = 1.0;
        double r32294783 = r32294782 - r32294780;
        double r32294784 = y;
        double r32294785 = r32294783 * r32294784;
        double r32294786 = r32294781 + r32294785;
        return r32294786;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[y - x \cdot \left(y - z\right)\]

Derivation

  1. Initial program 0.0

    \[\left(1 - x\right) \cdot y + x \cdot z\]
  2. Final simplification0.0

    \[\leadsto z \cdot x + \left(1 - x\right) \cdot y\]

Reproduce

herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
  :name "Diagrams.Color.HSV:lerp  from diagrams-contrib-1.3.0.5"

  :herbie-target
  (- y (* x (- y z)))

  (+ (* (- 1.0 x) y) (* x z)))