2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
2 \cdot \left(\mathsf{fma}\left(y, x, z \cdot t\right) - \left(i \cdot c\right) \cdot \mathsf{fma}\left(b, c, a\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r25097147 = 2.0;
double r25097148 = x;
double r25097149 = y;
double r25097150 = r25097148 * r25097149;
double r25097151 = z;
double r25097152 = t;
double r25097153 = r25097151 * r25097152;
double r25097154 = r25097150 + r25097153;
double r25097155 = a;
double r25097156 = b;
double r25097157 = c;
double r25097158 = r25097156 * r25097157;
double r25097159 = r25097155 + r25097158;
double r25097160 = r25097159 * r25097157;
double r25097161 = i;
double r25097162 = r25097160 * r25097161;
double r25097163 = r25097154 - r25097162;
double r25097164 = r25097147 * r25097163;
return r25097164;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r25097165 = 2.0;
double r25097166 = y;
double r25097167 = x;
double r25097168 = z;
double r25097169 = t;
double r25097170 = r25097168 * r25097169;
double r25097171 = fma(r25097166, r25097167, r25097170);
double r25097172 = i;
double r25097173 = c;
double r25097174 = r25097172 * r25097173;
double r25097175 = b;
double r25097176 = a;
double r25097177 = fma(r25097175, r25097173, r25097176);
double r25097178 = r25097174 * r25097177;
double r25097179 = r25097171 - r25097178;
double r25097180 = r25097165 * r25097179;
return r25097180;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c




Bits error versus i
| Original | 6.2 |
|---|---|
| Target | 1.8 |
| Herbie | 1.8 |
Initial program 6.2
Simplified6.2
rmApplied associate-*r*5.1
Taylor expanded around inf 5.1
Simplified5.1
rmApplied fma-udef5.1
Applied distribute-lft-in5.1
rmApplied *-un-lft-identity5.1
Applied associate-*l*5.1
Simplified1.8
Final simplification1.8
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:herbie-target
(* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))