\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}\mathsf{fma}\left(\frac{x}{\frac{y}{x}}, 0.3333333333333333148296162562473909929395, \frac{1}{y} - 1.333333333333333259318465024989563971758 \cdot \frac{x}{y}\right)double f(double x, double y) {
double r23271108 = 1.0;
double r23271109 = x;
double r23271110 = r23271108 - r23271109;
double r23271111 = 3.0;
double r23271112 = r23271111 - r23271109;
double r23271113 = r23271110 * r23271112;
double r23271114 = y;
double r23271115 = r23271114 * r23271111;
double r23271116 = r23271113 / r23271115;
return r23271116;
}
double f(double x, double y) {
double r23271117 = x;
double r23271118 = y;
double r23271119 = r23271118 / r23271117;
double r23271120 = r23271117 / r23271119;
double r23271121 = 0.3333333333333333;
double r23271122 = 1.0;
double r23271123 = r23271122 / r23271118;
double r23271124 = 1.3333333333333333;
double r23271125 = r23271117 / r23271118;
double r23271126 = r23271124 * r23271125;
double r23271127 = r23271123 - r23271126;
double r23271128 = fma(r23271120, r23271121, r23271127);
return r23271128;
}




Bits error versus x




Bits error versus y
| Original | 5.9 |
|---|---|
| Target | 0.1 |
| Herbie | 0.2 |
Initial program 5.9
Taylor expanded around 0 5.7
Simplified0.2
Final simplification0.2
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))