\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r19681689 = x;
double r19681690 = y;
double r19681691 = r19681689 + r19681690;
double r19681692 = 2.0;
double r19681693 = r19681689 * r19681692;
double r19681694 = r19681693 * r19681690;
double r19681695 = r19681691 / r19681694;
return r19681695;
}
double f(double x, double y) {
double r19681696 = 0.5;
double r19681697 = y;
double r19681698 = r19681696 / r19681697;
double r19681699 = x;
double r19681700 = r19681696 / r19681699;
double r19681701 = r19681698 + r19681700;
return r19681701;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))