\left(x + y\right) \cdot \left(z + 1\right)
\left(y + x\right) \cdot 1 + \left(y + x\right) \cdot z
double f(double x, double y, double z) {
double r2161800 = x;
double r2161801 = y;
double r2161802 = r2161800 + r2161801;
double r2161803 = z;
double r2161804 = 1.0;
double r2161805 = r2161803 + r2161804;
double r2161806 = r2161802 * r2161805;
return r2161806;
}
double f(double x, double y, double z) {
double r2161807 = y;
double r2161808 = x;
double r2161809 = r2161807 + r2161808;
double r2161810 = 1.0;
double r2161811 = r2161809 * r2161810;
double r2161812 = z;
double r2161813 = r2161809 * r2161812;
double r2161814 = r2161811 + r2161813;
return r2161814;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied distribute-lft-in0.0
Final simplification0.0
herbie shell --seed 2019172 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
(* (+ x y) (+ z 1.0)))