\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(a, b, \mathsf{fma}\left(z, t, y \cdot x\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r4009017 = x;
double r4009018 = y;
double r4009019 = r4009017 * r4009018;
double r4009020 = z;
double r4009021 = t;
double r4009022 = r4009020 * r4009021;
double r4009023 = r4009019 + r4009022;
double r4009024 = a;
double r4009025 = b;
double r4009026 = r4009024 * r4009025;
double r4009027 = r4009023 + r4009026;
double r4009028 = c;
double r4009029 = i;
double r4009030 = r4009028 * r4009029;
double r4009031 = r4009027 + r4009030;
return r4009031;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r4009032 = i;
double r4009033 = c;
double r4009034 = a;
double r4009035 = b;
double r4009036 = z;
double r4009037 = t;
double r4009038 = y;
double r4009039 = x;
double r4009040 = r4009038 * r4009039;
double r4009041 = fma(r4009036, r4009037, r4009040);
double r4009042 = fma(r4009034, r4009035, r4009041);
double r4009043 = fma(r4009032, r4009033, r4009042);
return r4009043;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3"
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))