x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r10066096 = x;
double r10066097 = 2.0;
double r10066098 = r10066096 * r10066097;
double r10066099 = y;
double r10066100 = r10066098 - r10066099;
return r10066100;
}
double f(double x, double y) {
double r10066101 = x;
double r10066102 = 2.0;
double r10066103 = r10066101 * r10066102;
double r10066104 = y;
double r10066105 = r10066103 - r10066104;
return r10066105;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))