x - \left(y \cdot 4\right) \cdot z
x - \left(4 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r6678531 = x;
double r6678532 = y;
double r6678533 = 4.0;
double r6678534 = r6678532 * r6678533;
double r6678535 = z;
double r6678536 = r6678534 * r6678535;
double r6678537 = r6678531 - r6678536;
return r6678537;
}
double f(double x, double y, double z) {
double r6678538 = x;
double r6678539 = 4.0;
double r6678540 = y;
double r6678541 = r6678539 * r6678540;
double r6678542 = z;
double r6678543 = r6678541 * r6678542;
double r6678544 = r6678538 - r6678543;
return r6678544;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))