x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(\sin y, z, x \cdot \cos y\right)double f(double x, double y, double z) {
double r7859989 = x;
double r7859990 = y;
double r7859991 = cos(r7859990);
double r7859992 = r7859989 * r7859991;
double r7859993 = z;
double r7859994 = sin(r7859990);
double r7859995 = r7859993 * r7859994;
double r7859996 = r7859992 + r7859995;
return r7859996;
}
double f(double x, double y, double z) {
double r7859997 = y;
double r7859998 = sin(r7859997);
double r7859999 = z;
double r7860000 = x;
double r7860001 = cos(r7859997);
double r7860002 = r7860000 * r7860001;
double r7860003 = fma(r7859998, r7859999, r7860002);
return r7860003;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))