Average Error: 0.0 → 0
Time: 1.3s
Precision: 64
\[x \cdot x + 1\]
\[\mathsf{fma}\left(x, x, 1\right)\]
x \cdot x + 1
\mathsf{fma}\left(x, x, 1\right)
double f(double x) {
        double r7250439 = x;
        double r7250440 = r7250439 * r7250439;
        double r7250441 = 1.0;
        double r7250442 = r7250440 + r7250441;
        return r7250442;
}

double f(double x) {
        double r7250443 = x;
        double r7250444 = 1.0;
        double r7250445 = fma(r7250443, r7250443, r7250444);
        return r7250445;
}

Error

Bits error versus x

Derivation

  1. Initial program 0.0

    \[x \cdot x + 1\]
  2. Simplified0

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, x, 1\right)}\]
  3. Final simplification0

    \[\leadsto \mathsf{fma}\left(x, x, 1\right)\]

Reproduce

herbie shell --seed 2019171 +o rules:numerics
(FPCore (x)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
  (+ (* x x) 1.0))