Average Error: 0.0 → 0.0
Time: 19.2s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r7303015 = x;
        double r7303016 = y;
        double r7303017 = cos(r7303016);
        double r7303018 = r7303015 + r7303017;
        double r7303019 = z;
        double r7303020 = sin(r7303016);
        double r7303021 = r7303019 * r7303020;
        double r7303022 = r7303018 - r7303021;
        return r7303022;
}

double f(double x, double y, double z) {
        double r7303023 = x;
        double r7303024 = y;
        double r7303025 = cos(r7303024);
        double r7303026 = r7303023 + r7303025;
        double r7303027 = z;
        double r7303028 = sin(r7303024);
        double r7303029 = r7303027 * r7303028;
        double r7303030 = r7303026 - r7303029;
        return r7303030;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))