\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r7303015 = x;
double r7303016 = y;
double r7303017 = cos(r7303016);
double r7303018 = r7303015 + r7303017;
double r7303019 = z;
double r7303020 = sin(r7303016);
double r7303021 = r7303019 * r7303020;
double r7303022 = r7303018 - r7303021;
return r7303022;
}
double f(double x, double y, double z) {
double r7303023 = x;
double r7303024 = y;
double r7303025 = cos(r7303024);
double r7303026 = r7303023 + r7303025;
double r7303027 = z;
double r7303028 = sin(r7303024);
double r7303029 = r7303027 * r7303028;
double r7303030 = r7303026 - r7303029;
return r7303030;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))