\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\mathsf{fma}\left(a, 120, 60 \cdot \frac{x - y}{z - t}\right)double f(double x, double y, double z, double t, double a) {
double r34528477 = 60.0;
double r34528478 = x;
double r34528479 = y;
double r34528480 = r34528478 - r34528479;
double r34528481 = r34528477 * r34528480;
double r34528482 = z;
double r34528483 = t;
double r34528484 = r34528482 - r34528483;
double r34528485 = r34528481 / r34528484;
double r34528486 = a;
double r34528487 = 120.0;
double r34528488 = r34528486 * r34528487;
double r34528489 = r34528485 + r34528488;
return r34528489;
}
double f(double x, double y, double z, double t, double a) {
double r34528490 = a;
double r34528491 = 120.0;
double r34528492 = 60.0;
double r34528493 = x;
double r34528494 = y;
double r34528495 = r34528493 - r34528494;
double r34528496 = z;
double r34528497 = t;
double r34528498 = r34528496 - r34528497;
double r34528499 = r34528495 / r34528498;
double r34528500 = r34528492 * r34528499;
double r34528501 = fma(r34528490, r34528491, r34528500);
return r34528501;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 0.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.4
Simplified0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019171 +o rules:numerics
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))